Tomorrow Happens Here.

Valerie CaseyValerie Casey of the Designers Accord will deliver the Sunday keynote on March 14.

SXSW® InteractiveSXSW® Interactive features five days of compelling presentations from the brightest minds in emerging technology, scores of exciting networking events hosted by industry leaders and an unbeatable line up of special programs showcasing the best new websites, video games and startup ideas the community has to offer. Join us March 2010 for the panels, the parties, the 13th Annual Web Awards, the ScreenBurn at SXSW® Arcade, the Film and Interactive Trade Show and Exhibition, Microsoft BizSpark Accelerator at SXSW® and, of course, the inspirational experience that only SXSW® can deliver.

The Latest Bits & Bytes from SXSW® Interactive

Behind the Scenes: SXSW Bag Stuffing

While you were getting ready for us, we were getting ready for you! Take a peek at a video we made just for you, to get a behind the scenes look at the process of filling up your artistically designed Big Bags with fun swag.

Surprise Web Awards Ceremony Performance by MC Frontalot

CassieWright_MCFrontalot_Blog.jpgThe rumors are true. Master of all things nerdcore, MC Frontalot, will be performing a special set at the 13th Annual SXSW Web Awards Ceremony Presented by Adobe on Sunday evening, March 14.

Keynote Overflow Rooms for SXSW 2010

MarySledd_boyd_Blog.jpgFor 2010, we have moved the Interactive keynote sessions to Exhibit Hall 1 on the first floor of the Austin Convention Center. If you are not able to get a seat in Exhibit Hall 1, these keynote sessions will be broadcast in several other rooms in the Austin Convention Center: Ballroom A, Ballroom B, Ballroom C, Exhibit Hall D, Room 9ABC and Room 18ABCD.

Take a Trip with Gowalla!

gowalla_175.jpgThere is no better time than SXSW 2010 to discover the world around you using Gowalla!

Check-Out The Improvements We’ve Made for 2010!

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New Registration Location: Registration and badge pick-up have moved to Exhibit Hall 3 on the ground floor of the ACC. Open starting Thursday March 11th from 3pm-10pm. Open thereafter at 9AM daily.

New Trade Show Location: To accommodate even more exhibitors, the trade show (Film/Interactive & Music) has moved to Exhibit Hall 4 on the ground floor of the Austin Convention Center (ACC).

Cue the Connections

QR-Code_Hands2_0.jpgEach year, SXSW strives to make connecting with the diverse level of attendees easier. This goal has lead to the integration of a Quick Response (QR) Code to each registrant badge. Working in conjunction with my.SXSW, our social networking platform, these special bar codes allow registrants to easily connect with one another. The codes will serve as a real life "follow me" button for my.SXSW on each registrant badge.

New to March Madness? Attend "How to Rawk SXSW" on Friday

HowtoRawkSXSW_Blog.jpgIf you are a first-time registrant to the 2010 SXSW Interactive Festival, we recommend that you attend the annual "How to Rawk SXSW Interactive" panel on Friday, March 12 at 3:30pm in 18ABCD on the top floor of the Austin Convention Center.

New for 2010: Badge Pickup Opens at 3:00 on Thursday, March 11

MarySledd_Reg_Blog.jpgIf you are arriving early to Austin for the 2010 SXSW Interactive Festival, we remind you that badge pickup begins Thursday, March 11 at 3:00pm (and continues until 10:00pm). Badge pickup re-opens Friday morning, March 12, at 9am. For a full schedule of registration hours for SXSW 2010, click here.

Getting the Most Out of the my.SXSW iPhone App

my.sxscreenshot.jpgBack in January we launched version 1.0 of the my.SXSW iPhone app. Never in our wildest dreams could we have guessed it would be so popular months before the big event. Thousands of SXSW friends and fans have downloaded the app and many have taken the time to give us feedback as we continue to improve the app in anticipation of SXSW.

The Future of Comics With Interactive Big Bag Artist Dan Goldman

-4.jpgEach year, we select a different artist to design the SXSW Interactive Big Bag, the souvenir canvas tote filled with tech-related goodies and promotional materials. We were thrilled when writer-artist Dan Goldman took on the challenge for 2010. A frequent speaker on both digital comic processes and distribution, Goldman is the creator of the Eisner-nominated web-to-print comic Shooting War and a founding member of the celebrated webcomics collective ACT-I-VATE. His recent nonfiction graphic novel 08: A Graphic Diary of the Campaign Trail has been archived in the New York Historical Society's permanent collection. SXSW Interactive advisory board member Noah Kuttler (IBM) recently sat down with Dan for a discussion regarding his recent real-estate horror series Red Light Properties, technology, and the creative process.

What was the inspiration for your mesmerizing bag design?

I thought about what attending SXSW Interactive meant to me, and as much as the programming is enlightening, the films and food and general buzz of it all is fun as hell, the central idea I take away from it is the "meeting of the minds." There's a simple way, given the quality of the attendees, that you're almost guaranteed to have nonstop smart/energetic conversations the entire conference with people you meet on the floor, in the panel audience, avoiding eye contact with at the urinal. So the meeting of the minds idea was core to my design, illustrating that feeling of connectedness and collabotition with a dollop of transhumanism that I'm obsessed with, of us slowly becoming a single thought/organism in the process. From the open-skulls sketch of the three attendees' minds literally meeting, I decided to push things even further into biological-computing/medical-ickiness by including real human brain tissue, which for better or worse gets a reaction from just about everyone.