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First Batch of Panel Programming Announced for SXSW 2010

10-19-09_TagCloud_small.jpgWe are excited to announce the first batch of confirmed panels and solo presentations for the 2010 SXSW Interactive Festival (see the list after the jump). These titles are just the first of many cool sessions we have in store for next year, and nicely represent the flavor and personality of the event, with panels covering a wide variety of geek-related topics. Most of the titles below came from the 2300+ proposals submitted to the SXSW PanelPicker (and each title is linked to the original proposal in this interface).

SXSW Interactive 2010 will feature over 300 panels, solo presentations, Core Conversations, Salons, Book Readings, and more. This is only the first of several programming announcements over the coming months, with the next announcement on Monday, November 9. So if you don't see your favorite proposal listed below, remember that we have many more amazing titles still to come.

You can also check out our list of confirmed speakers for SXSW Interactive 2010.

If you want to see this amazing content live and in person, register now for the 2010 SXSW Interactive Festival.

2009 Iran Election: Women's Revolution? Twitter Revolution? (Mona Kasra, UT at Dallas)
ActivityStrea.ms: Is It Getting Streamy In Here? (Chris Messina, OpenID Foundation)
All About the Browser, Baby! (Molly Holzschlag, molly.com)
ANYONE Can Create a Video Game! (Michael Agustin, Gendai Games Inc.)
ARGs and Women: Moving Beyond the Hot Brunette (Andrea Phillips, Deus Ex Machinatio)
The Art & Science of Seductive Interactions (Stephen Anderson, PoetPainter)
Artists, Labels Embrace Virtual Worlds (Lee Clancy, IMVU)
Battery Life, the Final (Mobile) Frontier (Toby Shapshak, Maven Media)
Beyond Algorithms: Search and the Semantic Web (Nova Spivack, Radar Networks)
Beyond LAMP: Scaling Websites Past MySQL (Serkan Piantino, Facebook)
Beyond Scifi: Design For Surfaces and Big Screens (Colombene Jenner, Schematic)
Black Blogging Rockstars (Maurice Cherry, Relate Media Group)
Blah Blah Blah: Why Words Won't Work (Dan Roam, Author)
Building A Bulletproof Personal-Finance System (Ramit Sethi, I Will Teach You To Be Rich)
Can Wikipedia Survive Popular Success and Community Decline? (Andrew Lih, USC Annenberg School for Communication)
Clay Shirky Presentation (Clay Shirky, shirky.com)
Content Strategy FTW (Kristina Halvorson, Brain Traffic)
Cooking For Geeks: A Primer on Food Hacking (Jeff Potter, Cooking for Geeks)
Crowd Sourcing Innovative Social Change (Beth Kanter, Beth's Blog)
CrowdControl: Changing The Face Of Media Or Hype? (Lila King, CNN.com)
Crowdsourcing: The Ensemble's Experience With the Netflix Prize (Greg McAlpin, The Ensemble Netflix Prize Team)
Design Fiction: Props, Prototypes, Predicaments Communicating New Ideas (Julian Bleecker, Near Future Laboratory)
Design for the Dark Side (Ben Fullerton, IDEO)
Designing the First Fifteen Minutes (Rob Goodlatte, Facebook)
Digital's Emerging Role In Unconsumption (Nita Rollins, Resource Interactive)
Don't Get Sued! A Guide For Content Creators (Robert Strent, Grubman, Indursky & Shire, PC)
Engaging The Queer Community (Trish Bendix, MTV/AfterEllen.com)
Evolution of Online Video (Jason Wishnow, TED)
Experimental Design: Your User Interface Is Your Laboratory (Mike McDerment, FreshBooks)
Exploiting Chaos -- How to Spark Innovation During Times of Change (Jeremy Gutsche, TrendHunter.com)
From Trolls to Stars: The Commenter Ecosystem (Kate Miltner, NY Social Media Roundtable)
Future of Context: Getting the Bigger Picture Online (Matt Thompson, Newsless.org)
The Future of the Digital Living Room (Ron Pessner, Microsoft / X-Box)
Gaming the Crowd: Turning Work Into Play (Andy Baio, Kickstarter)
Gary Vaynerchuk Presentation (Gary Vaynerchuk, winelibrary.com)
The Great "MMO" Hope (Min Kim, Nexon America)
History of the Button (Bill DeRouchey, Ziba Design)
How the Internet is Disrupting the Concert Industry (Ian Hogarth, Songkick.com)
How The Other Half Lives - Touring The Digital Divide (Jessamyn West, Tunbridge Public Library)
How to Teach Entrepreneurialism Globally (Doug Richard, School for Startups)
How WebHooks Will Make Us All Programmers (Jeff Lindsay, GliderLab)
I Don't Trust You One Stinking Bit (Chris Brogan, New Marketing Labs)
In Code We Trust: Open Government Awesomeness (Noel Hidalgo, New York State Senate)
Indirect Collaboration: Collective Creativity on the Web (Joe Alterio, Robots and Monsters)
Interactive Documentaries: a Multidimensional Narrative (Victoria Ha, Stitch Media Inc)
Interactive Infographics (Casey Caplow, GOOD)
Is Canvas the End of Flash? (Gregory Veen, Small Batch Inc.)
Is Technology Weakening Interpersonal Relationships? (Corinne Weisgerber, St. Edward's University)
Is the Brain the Ultimate Computer Interface? (Christie Nicholson, Scientific American)
Is WordPress Killing Web Design (Dan Oliver, .net magazine)
Jacks of All Trades or Masters of One? (Brian Talbot, Viget Labs)
Joi Ito Presentation (Joi Ito, joi.ito.com)
The Life Graph: You Are Your Location (Sam Altman, Loopt, Inc.)
Living Irrationally: The Way We Date, Work and Cheat (Dan Ariely, predictablyirrational.com)
Long Distance UX (Lisa Kamm, Google)
Made It So (Interface Makers in Movies) (Chris Noessel, Cooper)
Managing Your Content Management System (Alex Will, Spoonfed)
Media Armageddon: What Happens When the New York Times Dies (Henry Copeland, Blogads.com)
Mobile 2015 - Your Personal Pocket Proxy (Chad Owens, imc²)
Moon 2.0: The Outer Limits of Lunar Exploration (Amanda Stiles, X PRIZE Foundation)
My Life, Take Two: The Right to Delete (Chris Conley, ACLU of Northern California)
Negotiating the Parent/Teen Divide Over Social Networking (Karen Rayne, Adolescent Sexuality Today)
Networked Love, Bonding, Intimacy: Our Interactive Culture Clouds (Evonne Heyning, Amoration)
New Publishing and Web Content (Jeffrey Zeldman, Happy Cog)
No Touching! Truly Invisible Interfaces (Ron Goldin, LUNAR)
Offering Your Content in 100 Languages (June Cohen, TED Conferences)
Online Advertising: Losing the Race to the Bottom (Jim Coudal, Coudal Partners)
Open Leadership: The Upside Of Giving Up Control (Charlene Li, Altimeter Group)
OpenFrameworks - A Powerful Creative Coding Library for Artists (Zachary Lieberman, openFrameworks)
Opening Remarks (danah boyd, danah.org)
Our Digital Future: The National Broadband Plan And You (S. Derek Turner, Free Press)
Pain Free Design Signoff (Paul Boag, headscape.co.uk)
PayTV vs. Internet - The Battle For Your TV (Avner Ronen, boxee)
Pervasive Games and Playful Experiences: Rendering the Real World (Clare Reddington, iShed/The Pervasive Media Studio)
Power-Ups & Press: How the Game Media Impacts the Gaming Industry (Karen Chu, PlayFirst Inc)
Process Journalism: Getting it First, While Getting it Right (Will Sullivan, The Poynter Institute)
Prototyping Web Apps - Nobody Loves a Wireframe (Michael Leggett, Google)
R.I.P. Content Management System (Dries Buytaert, Acquia/Drupal)
Real-Time Everything: the Era of Communication Ubiquity (Rob Gonda, Sapient)
Revenge Of Kick-Ass Mash-Ups with Punk Rock APIs (Kent Brewster, Netflix)
RT: I'm Going to Kill Myself. Preventing Suicide Online (Christopher Gandin Le, Emotion Technology)
Search Patterns: Tangible Futures for Discovery (Peter Morville, Semantic Studios)
Selling Subculture Without Selling Out (Molly Crabapple, Dr. Sketchy's Anti-Art School)
Sexting + Nudie Pics = Digital Violence Among Teens (Chloe Gottlieb, R/GA)
Slow Twitter: Users Who Take Their Time Tweeting (Nick Douglas, Twitter Wit)
Social Justice and Video Games (Latoya Peterson, racialicious.com)
Social Search: A Little Help From My Friends (Brynn Evans, UC San Diego)
Student Startups: Entrepreneurship in the University (Hung Truong, Troubadour Mobile)
Thoughtless Design Leaves Disabled Gamers Logged Out (Michelle Hinn, AbleGamers.com)
Trials and Tribulations of the Pirate Bay (Peter Sunde, The Pirate Bay)
The UX of Mobile (Kyle Outlaw, Razorfish)
Universities in the "Free" Era (Glenn Platt, Armstrong Institute for Interactive Media Studies, Miami University)
Unsexy & Profitable: Making $$ Without Hype (Matthew Chasen, uShip.com)
Uprising Tide - Inciting Online Communities into Offline Movements (Chris Schultz, LaunchPad, New Orleans)
Visual Note-Taking 101 (Austin Kleon, austinkleon.com)
We F*cked Up. Now What? Exploring Failure, Together (Kevin Hoffman, Happy Cog)
Web Accessibility Gone Wild (Jared Smith, WebAIM)
Web Framework Battle Royale (Leah Culver, Six Apart)
What Guys are Doing to Get More Girls in Tech! (Kaliya Hamlin, She's Geeky)
What We Learned Watching Kids with Homemade Flamethrowers (Tim Hwang, ROFLCON)
What's Open Video and Why Does It Matter? (Elizabeth Stark, Open Video Alliance)
When Swine Flew: Embracing Innovation in H1N1 Response (Andrew Wilson, U.S. Dept. of Health & Human Services)
Why Challenge Prizes Are the Future of Innovation (Brandon Kessler, ChallengePost)
Why Keep Blogging? Real Answers for Smart Tweeple (Emily Gordon, Emdashes.com)
Why Self-Promotion Will Save the World (Peter Shankman, Help A Reporter Out (HARO))
Why You Aren't Done Yet (David Heinemeier Hansson, 37signals.com)
Wikipedia Gets an Upgrade: Collaborative Video (Michal Tsur, Kaltura)
Will Kiva Kill Your Nonprofit? Donations 2.0 (Skylar Woodward, Kiva)
Writing Web Content For A Living (Tiffani Jones, Second and Park)
You Developed the Content -- Now Build The Hardware (Peter Semmelhack, Bug Labs)

Note: Tag Cloud represents only the first batch of SXSW Interactive 2010 programming as of October 19, 2009.